Wizard Hell
A Fast paced Wizard Bullet Hell!
Constantly face an escalating battle as enemies keep spawning faster!
Absorption of elements:
There are 4 bullet variants that enemies can shoot at you, each corresponding to an element. Apart from Lightning(Yellow), you can absorb Wind(green),Water(blue) and Fire(red).
You can absorb one element of bullets at a time, and you can cycle through which element you are absorbing at anytime by pressing "Q" or "E".
Absorbed elements:
The elements that you stored is indicated by three symbols at the bottom of the screen.
Controls:
WASD to move
Left Click to Shoot
Right Click to Fire Spell
Press LShift to memorise a spell
Press LShift to fire memorised spell
Fire + Fire + Fire
- Flame Burst: A fast-moving large fireball for single-target damage.
Fire + Fire + Water
- Steam Cloud: Shoot out a burning hot cloud of steam.
Fire + Fire + Wind
- Inferno: Shoot a piercing fireball which leaves a pool of flame on contact
Water + Water + Water
- Geyser: Launch a ball of water which explodes into a Geyser on impact
Water + Water + Fire
- Water Wall: Shoot out a wave of water
Water + Water + Wind
- Heal: Heals the Player for 20HP
Wind + Wind + Wind
- Tornado: Sucks enemies to the centre
Wind + Wind + Fire
- Ghost: Move speed increased for 5 seconds
Wind + Wind + Water
Fire + Wind + Water
- Element Blade: Blade which instakills all enemies infront of the player
CREDITS:
- Fergus White - Programming and Design
- Euan Lough - Programming and Design
- Chan Yi Man - Programming and Design
- 314Programs - Art
- Arthur Sokolov - Music
- Yihang Chen - Design
- Robbie - Design
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